/*
 * Copyright 2021 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "src/sksl/SkSLContext.h"

#include "include/core/SkTypes.h"
#ifdef SK_DEBUG
#include "src/sksl/SkSLPool.h"
#endif

namespace SkSL {
Context::Context(const BuiltinTypes &types, ErrorReporter &errors) : fTypes(types), fErrors(&errors)
{
    SkASSERT(!Pool::IsAttached());
}

Context::~Context()
{
    SkASSERT(!Pool::IsAttached());
}
} // namespace SkSL
